
Mia. i.
casey
Designer, product manager, and community builder passionate about crafting digital experiences that foster wellbeing and connection
Overview
I’m a designer, startup founder and community builder who cares about designing experiences that feel thoughtful and real. I grew up between Taiwan, China, and Australia, which has built my cultural captial through close attention to how people relate across cultures, systems and environments.
That perspective shows up in how I approach design: with empathy, curiosity and a focus on building products that geuinely solve problems. Whether I’m working on tools to help create community or exploring ways tech can support wellbeing, I’m interested in design that makes a quiet, positive difference in people’s lives.
Projects
Email: miaicasey1971@gmail.com if you're interested in learning more
Design

Circula
(2023 - 2025)
Desgined, tested, and prototyped and led the development of an EdTech platform aimed to centralise all events and activities within tertiary instiutions

Immunify
(2025)
Desgined, tested, and prototyped an immune tracking app

cocar
(2025)
Desgined, created, and prototyped a voice agent for a university based ride-sharing app

Cosmic Chaos
(2025)
Conceptualised, designed, tested, and iterated on a territorial intergalactic board game
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Slow Clay Center
(2024)
Redesign and rebranding of Slow Clay Center's Digital presence
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Architecture studies
(2023 - 2024)
Projects completed under Melbourne University's ABP Faculty
Hobbies

Photography
(2021 - 2025)
Personal project and freelance work which encompasses zine's, test shoots, stills, etc.

Garden
(2024)
Interactive art project made with Touchdesigner, Blender, Rasberry Pi, 3D printing, and motion sensors